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Matching pagenames:

  • Accessing the Scroll class from a ScrollObject
  • The Binding of Objects in orx/Scroll
  • Changing the default application configuration file for orx/Scroll
  • Colliding ScrollObjects with Orx Objects
  • Creating your own orx/Scroll project using 'init'
  • An Introduction to Scroll
  • Creating Maps in ScrollEd
  • Pathfinding routines for orx/Scroll
  • How to create a Progress Bar in orxScroll
  • Scroll, Cameras and Viewports
  • Moving a ScrollObject along a curve segment
  • ScrollObject to ScrollObject Communication

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An Introduction to Scroll
19 Hits, Last modified: 15 months ago
====== An Introduction to Scroll ====== ===== What is Scroll? ===== Scroll is a C++ convenience layer built on top of orx. ===== Features ===== * Scroll supports “object binding” to custom classes. This
ScrollObject to ScrollObject Communication
16 Hits, Last modified: 3 years ago
llowing steps: - The Tower object will ask the Scroll class via a function to affect the nearest enemy. - The function in the Scroll class will enumerate all the Enemy objects availa... 's colour changed. {{page>snippets:init_new_orx_scroll_project&nofooter&noeditbutton}} Rename the Scroll class to ''TowerDistance'' and rename the scroll heade
Creating your own orx/Scroll project using 'init'
15 Hits, Last modified: 7 months ago
====== Creating your own orx/Scroll project using 'init' ====== You can easily generate an orx/Scroll project using ''init'' from the github version of... ave built Orx. ===== How to Create your own orx/Scroll project ===== There are two ways to create an orx/Scroll project. Firstly, using Interactive Mode: init
The Binding of Objects in orx/Scroll
10 Hits, Last modified: 3 months ago
====== The Binding of Objects in orx/Scroll ====== The code for this tutorial is available at https://github.com/orx/scroll-tutorial ===== What is "Object Binding"? ===== ... behaviors of the object. This means when an Orx/Scroll Object is created, it can automatically be set to... or the Development Version]]. ===== Create a new Scroll Project ===== Before you begin this tutorial, yo
Creating Maps in ScrollEd
10 Hits, Last modified: 5 years ago
h [[en:tutorials:orxscroll:introduction-orxscroll|Scroll]]. ==== Compiling ScrollEd with Scroll ==== ScrollEd is included in the Scroll header files, so you don't have to make any changes to your Scroll project to use it. However, you do have to make s
Accessing the Scroll class from a ScrollObject
7 Hits, Last modified: 8 months ago
====== Accessing the Scroll class from a ScrollObject ====== Being able to access common functions in the Scroll class is pretty essential in a Orx/Scroll based game. The ''Scroll'' class provides a singleton which can be accessed from anywhere in a ''ScrollOb
Changing the default application configuration file for orx/Scroll
7 Hits, Last modified: 5 years ago
he default application configuration file for orx/Scroll ====== The format for bootstrapping the starting... ng_default_config_file|shown here]]. When an orx/Scroll game or application starts, the matching config d... hange this, add a ''Bootstrap'' prototype to your Scroll header: <code cpp> class MyGame : public Scroll<MyGame> { private: virtual orxSTATUS Bootstrap() const;
Pathfinding routines for orx/Scroll
4 Hits, Last modified: 3 years ago
====== Pathfinding routines for orx/Scroll ====== This is not exactly a tutorial but more of a guide on how to use the pathfinder code for your orx/Scroll games. {{ :tutorials:orxscroll:path-grid.png?nol... ttps://alienabductionunit.com/pathfinding-for-orx-scroll|guide over at the Alien Abduction Unit]]. And the repo is located at: https://gitlab.com/sausagejohnson/room-paths-scroll
Moving a ScrollObject along a curve segment
3 Hits, Last modified: 4 years ago
avel along a curve segment. ===== Set up an orx/Scroll project ===== You can follow [[en:tutorials:orxscroll:creating_your_own_scroll_project_using_init|this tutorial to help you set up a new orx/Scroll project]]. Once set up, create a ScrollObject cla
How to create a Progress Bar in orxScroll
2 Hits, Last modified: 3 years ago
hese for your game. {{page>snippets:init_new_orx_scroll_project&nofooter&noeditbutton}} ===== Class for ... e right child object - however, [[en:examples:orx_scroll:get_child_under_scrollobject_by_name|this is a be
Scroll, Cameras and Viewports
2 Hits, Last modified: 8 months ago
====== Scroll, Cameras and Viewports ====== This is a super short tutorial, more a reminder of how Camera... ===== The MainCamera and MainViewport ===== In a Scroll project, the MainCamera and MainViewport are crea

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