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Matching pagenames:

  • Create a new orx/Scroll Project
  • Scrolling tutorial
  • Collisions with ScrollObjects
  • Delete a BodyPart from a ScrollObject by Name
  • Delete a Child Object from a ScrollObject by Name
  • Get Child ScrollObject By Name
  • Orx/Scroll Examples
  • ScrollObject following another ScrollObject
  • ScrollObject Start Position
  • Working with ScrollObjects and Custom Classes
  • Accessing the Scroll class from a ScrollObject
  • The Binding of Objects in orx/Scroll
  • Changing the default application configuration file for orx/Scroll
  • Colliding ScrollObjects with Orx Objects
  • Creating your own orx/Scroll project using 'init'
  • An Introduction to Scroll
  • Creating Maps in ScrollEd
  • Pathfinding routines for orx/Scroll
  • How to create a Progress Bar in orxScroll
  • Scroll, Cameras and Viewports
  • Moving a ScrollObject along a curve segment
  • ScrollObject to ScrollObject Communication
  • Empty Scroll Project
  • Scroll Notes

Fulltext results:

Tutorials Listed By Subject @en:tutorials
58 Hits, Last modified: 3 months ago
an></wrap> <wrap headline-image>[[en:tutorials:orxscroll:introduction-orxscroll|{{headers:headline-orx-scroll.png|}}]] <span>An Introduction to orx/Scroll</span></wrap> <wrap headline-image>[[en:tutorials:input:com
An Introduction to Scroll @en:tutorials:orxscroll
22 Hits, Last modified: 14 months ago
====== An Introduction to Scroll ====== ===== What is Scroll? ===== Scroll is a C++ convenience layer built on top of orx. ===== Features ===== * Scroll supports “object binding” to custom classes. This
ScrollObject to ScrollObject Communication @en:tutorials:orxscroll
18 Hits, Last modified: 3 years ago
llowing steps: - The Tower object will ask the Scroll class via a function to affect the nearest enemy. - The function in the Scroll class will enumerate all the Enemy objects availa... 's colour changed. {{page>snippets:init_new_orx_scroll_project&nofooter&noeditbutton}} Rename the Scroll class to ''TowerDistance'' and rename the scroll heade
The Binding of Objects in orx/Scroll @en:tutorials:orxscroll
18 Hits, Last modified: 3 months ago
====== The Binding of Objects in orx/Scroll ====== The code for this tutorial is available at https://github.com/orx/scroll-tutorial ===== What is "Object Binding"? ===== ... behaviors of the object. This means when an Orx/Scroll Object is created, it can automatically be set to... when the object is deleted, etc. {{:tutorials:orxscroll:character_boy.png?nolink|}} {{:tutorials:orxscrol
Creating your own orx/Scroll project using 'init' @en:tutorials:orxscroll
18 Hits, Last modified: 7 months ago
====== Creating your own orx/Scroll project using 'init' ====== You can easily generate an orx/Scroll project using ''init'' from the github version of... ave built Orx. ===== How to Create your own orx/Scroll project ===== There are two ways to create an orx/Scroll project. Firstly, using Interactive Mode: init
Orx/Scroll Examples @en:examples:orx_scroll
17 Hits, Last modified: 2 years ago
====== Orx/Scroll Examples ====== <wrap headline-image>[[en:examples:orx_scroll:delete_child_from_scrollobject_by_name|{{headers:headline-orx-scroll.png|}}]] <span>Deleting Child from ScrollObject ... an></wrap> <wrap headline-image>[[en:examples:orx_scroll:get_child_under_scrollobject_by_name|{{headers:he
Creating your own Orx-based Project using 'init' @en:tutorials:projects
12 Hits, Last modified: 3 months ago
[+/-mod] [+/-movie] [+/-nuklear] [+/-remote] [+/-scroll] [+/-sndh] - name: Project name (relative or f... ed on a web server, HTTP-only)=[no], optional - scroll: C++ convenience layer with config-object binding... additional options to create a [[en:tutorials:orxscroll:creating_your_own_scroll_project_using_init|Scroll-based]] or [[en:tutorials:ui:imgui|ImGui-based project
Creating Maps in ScrollEd @en:tutorials:orxscroll
12 Hits, Last modified: 5 years ago
el editor that can be used with [[en:tutorials:orxscroll:introduction-orxscroll|Scroll]]. ==== Compiling ScrollEd with Scroll ==== ScrollEd is included in the Scroll header files, so you don
Moving a ScrollObject along a curve segment @en:tutorials:orxscroll
9 Hits, Last modified: 4 years ago
avel along a curve segment. ===== Set up an orx/Scroll project ===== You can follow [[en:tutorials:orxscroll:creating_your_own_scroll_project_using_init|this tutorial to help you set up a new orx/Scroll project]]. Once set up, create a ScrollObject cla
Scrolling tutorial @en:tutorials
7 Hits, Last modified: 5 years ago
By default, in this tutorial, the attribute ''AutoScroll'' is set to 'both'.\\ This means a [[wp>Parallax_... ue to x, y or even to remove it. Along the ''AutoScroll'' attribute, you can find the ''DepthScale'' one.... = (0.0, 0.0, 100.0) ~ (3000.0, 2000.0, 500.0) AutoScroll = both DepthScale = true Color = (180, 18... ode> The two important attributes here are ''AutoScroll'' that activates the [[wp>Parallax_scrolling|para
How to create a Progress Bar in orxScroll @en:tutorials:orxscroll
7 Hits, Last modified: 3 years ago
====== How to create a Progress Bar in orxScroll ====== Having a progress bar to represent health meters,... a common element in games. The object oriented orxScroll wrapper for Orx is the perfect tool for making co... hese for your game. {{page>snippets:init_new_orx_scroll_project&nofooter&noeditbutton}} ===== Class for ... ar in the centre of the screen. {{ :tutorials:orxscroll:progressbar.png?nolink |}} Because we have a Scr
Accessing the Scroll class from a ScrollObject @en:tutorials:orxscroll
7 Hits, Last modified: 8 months ago
====== Accessing the Scroll class from a ScrollObject ====== Being able to access common functions in the Scroll class is pretty essential in a Orx/Scroll based game. The ''Scroll'' class provides a singleton which can be accessed from anywhere in a ''ScrollOb
Changing the default application configuration file for orx/Scroll @en:tutorials:orxscroll
7 Hits, Last modified: 5 years ago
he default application configuration file for orx/Scroll ====== The format for bootstrapping the starting... ng_default_config_file|shown here]]. When an orx/Scroll game or application starts, the matching config d... hange this, add a ''Bootstrap'' prototype to your Scroll header: <code cpp> class MyGame : public Scroll<MyGame> { private: virtual orxSTATUS Bootstrap() const;
Xcode4 Scroll setup, Console-less apps and Resources @en:tutorials:orx:mac
6 Hits, Last modified: 5 years ago
into separate documents. </WRAP> ====== Xcode4 Scroll setup, Console-less apps and Resources ====== Or... /premake subdirectory of orx project tree. ===== Scroll Build Configuration in XCode 4 ===== If all ORX ... contains game project ./orx/ contains orx clone ./scroll/ contains Scroll clone </code> <sup>Note:</sup> The model above is great for keeping up to date with ext
Creating your own Nuklear based project @en:tutorials:ui
5 Hits, Last modified: 5 years ago
nk_end(&sstNuklear.stContext); </code> ===== orx/Scroll based projects ===== You can also create an orx/Scroll-based Nuklear project. See: [[en:tutorials:orxscroll:creating_your_own_scroll_project_using_init|Creating your own orx/Scroll project using 'init']] ===== Le
Creating your own ImGui based project @en:tutorials:ui
5 Hits, Last modified: 5 years ago
Pathfinding routines for orx/Scroll @en:tutorials:orxscroll
5 Hits, Last modified: 3 years ago
Create a new orx/Scroll Project @snippets
4 Hits, Last modified: 3 years ago
Object Traversing @en:tutorials
3 Hits, Last modified: 5 years ago
Examples @en:examples
3 Hits, Last modified: 5 years ago
Clock tutorial @en:tutorials:clocks
2 Hits, Last modified: 15 months ago
Scroll, Cameras and Viewports @en:tutorials:orxscroll
2 Hits, Last modified: 8 months ago
Setting up a game project on the Mac @en:tutorials:orx:mac
2 Hits, Last modified: 16 months ago
Part 3 - Setting up a new game project @en:guides:beginners
2 Hits, Last modified: 8 months ago
Scroll Notes @en:tutorials:community:sergeig
2 Hits, Last modified: 7 years ago
Empty Scroll Project @en:tutorials:community:sergeig
2 Hits, Last modified: 5 years ago
UseParentSpace for Spawners using Relative Position and Scale @en:tutorials:spawners
2 Hits, Last modified: 5 years ago
orxOBJECT structure @en:orx:config:settings_structure
1 Hits, Last modified: 23 months ago
Main settings @en:orx:config:settings_main
1 Hits, Last modified: 22 months ago
Orx Extensions @en:tutorials:engine
1 Hits, Last modified: 7 months ago
Keyboard inputs @en:orx:config:settings_main
1 Hits, Last modified: 7 years ago
Get Child ScrollObject By Name @en:examples:orx_scroll
1 Hits, Last modified: 15 months ago
Maps in a Shader @en:tutorials:shaders
1 Hits, Last modified: 5 years ago
Console-less Applications @en:tutorials:publishing
1 Hits, Last modified: 5 years ago
Working with ScrollObjects and Custom Classes @en:examples:orx_scroll
1 Hits, Last modified: 2 years ago
Using the Android Demo as a template for your own projects @en:tutorials:android
1 Hits, Last modified: 2 years ago
The Orx Profiler @en:tutorials:tools
1 Hits, Last modified: 3 years ago

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