orxSTRUCTURE *structure = orxStructure_GetFirst(orxSTRUCTURE_ID_OBJECT); while (structure != orxNULL){ orxOBJECT *object = orxOBJECT(structure); const orxSTRING objectName = orxObject_GetName(object); orxSTRUCTURE *nextStructure = orxStructure_GetNext(structure); if (orxString_Compare(objectName , "SomeObjectName") == 0){ orxObject_SetLifeTime(orxOBJECT(structure), orx2F(0.0)); } structure = nextStructure; }
Object Traversing in the tutorial section for other methods.
Code example by gemberkoekje