Orx Learning

Site Tools

en:tutorials:weld_joint_on_objects_with_bodies

Differences

This shows you the differences between two versions of the page.

 en:tutorials:weld_joint_on_objects_with_bodies [2018/05/12 11:17 (2 years ago)]sausage en:tutorials:weld_joint_on_objects_with_bodies [2018/05/13 14:31 (2 years ago)] (current) Both sides previous revision Previous revision 2018/05/13 11:31 (2 years ago) sausage 2018/05/12 11:17 (2 years ago) sausage 2018/02/14 04:46 (3 years ago) iarwain ↷ Page moved from tutorials:weld_joint_on_objects_with_bodies to en:tutorials:weld_joint_on_objects_with_bodies2017/08/29 11:17 (3 years ago) sausage 2017/08/25 00:52 (3 years ago) sausage child positions.2017/08/24 12:27 (3 years ago) sausage 2017/08/24 11:34 (3 years ago) sausage created Next revision Previous revision 2018/05/13 11:31 (2 years ago) sausage 2018/05/12 11:17 (2 years ago) sausage 2018/02/14 04:46 (3 years ago) iarwain ↷ Page moved from tutorials:weld_joint_on_objects_with_bodies to en:tutorials:weld_joint_on_objects_with_bodies2017/08/29 11:17 (3 years ago) sausage 2017/08/25 00:52 (3 years ago) sausage child positions.2017/08/24 12:27 (3 years ago) sausage 2017/08/24 11:34 (3 years ago) sausage created Line 167: Line 167: {{ :​tutorials:​collide-weld.png |}} {{ :​tutorials:​collide-weld.png |}} + + + ===== Troubleshooting ===== + + Avoid using: + + + Density = 0 + ​ + + in a child BodyPart. The effect will be to remove rotation when a projectile hits any of the bodies. ​