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en:orx:tutorials:community:acksys:scrolled0 [2012/08/19 12:11 (12 years ago)] – [Running ScrollEd] acksys | en:tutorials:orxscroll:maps-in-scrolled [2020/08/31 08:51 (4 years ago)] (current) – ↷ Links adapted because of a move operation iarwain | ||
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===== Creating Maps in ScrollEd ===== | ===== Creating Maps in ScrollEd ===== | ||
- | ScrollEd is a map/level editor that can be used with Scroll. | + | ScrollEd is a map/level editor that can be used with [[en: |
==== Compiling ScrollEd with Scroll ==== | ==== Compiling ScrollEd with Scroll ==== | ||
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==== Running ScrollEd ==== | ==== Running ScrollEd ==== | ||
- | Running your game's executable will start the game by default. If you want to start ScrollEd, you need to run the executable with the -editor command line switch. | + | Running your game's executable will start the game by default. If you want to start ScrollEd, you need to run the executable with the < |
- | You must also specify a map file to edit using the --map switch. | + | You must also specify a map file to edit using the < |
If you don't want to specify a map file on the command line every time, you can specify a default map file in Orx config as follows: | If you don't want to specify a map file on the command line every time, you can specify a default map file in Orx config as follows: | ||
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</ | </ | ||
- | Orx objects to be used in ScrollEd need a new property | + | Orx objects to be used in ScrollEd need a new config |
- | Used to define " | + | |
< | < | ||
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// Starts game | // Starts game | ||
StartGame(); | StartGame(); | ||
- | |||
- | // Clears restart status | ||
- | mbRestartMap = orxFALSE; | ||
</ | </ | ||
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