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en:tutorials:orxscroll:creating_your_own_scroll_project_using_init [2020/08/31 06:01 (4 years ago)] – ↷ Links adapted because of a move operation sausageen:tutorials:orxscroll:creating_your_own_scroll_project_using_init [2021/11/23 10:27 (2 years ago)] (current) – Added linux/MacOS note iarwain
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   init myGameFolder/MyGame +scroll   init myGameFolder/MyGame +scroll
  
 +
 +<WRAP center round box tip 60%>
 +Please note that on Linux & MacOS, one will need to invoke ./init.sh instead of simply init
 +</WRAP>
  
 ===== Working with your project ===== ===== Working with your project =====
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   * [[en:tutorials:orxscroll:introduction-orxscroll|Introduction to Scroll]]   * [[en:tutorials:orxscroll:introduction-orxscroll|Introduction to Scroll]]
-  * [[en:tutorials:community:sergeig:scroll0|Empty Scroll Project]] 
  
 The default orx/Scroll project comes with some demo code and one demo Object to play around with. The default orx/Scroll project comes with some demo code and one demo Object to play around with.
en/tutorials/orxscroll/creating_your_own_scroll_project_using_init.1598878886.txt.gz · Last modified: 2020/08/31 06:01 (4 years ago) by sausage