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en:tutorials:orx:mac:setting_up_a_project_on_mac

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en:tutorials:orx:mac:setting_up_a_project_on_mac [2022/07/11 06:14 (21 months ago)] – MacOS Codelite troubleshooting section. sausageen:tutorials:orx:mac:setting_up_a_project_on_mac [2024/02/27 18:56 (4 weeks ago)] (current) – debug64 -> debuguniv64 iarwain
Line 75: Line 75:
   - type: ''make''   - type: ''make''
  
-(the above is the same as typing the default of: ''make config=debug64''+(the above is the same as typing the default of: ''make config=debuguniv64''
  
 You'll see your game compile with: You'll see your game compile with:
  
 <code> <code>
-==== Building orxLIB (debug64) ====+==== Building orxLIB (debuguniv64) ====
 Creating obj/x64/Debug/orxLIB Creating obj/x64/Debug/orxLIB
 orxPlugin_EmbeddedList.cpp orxPlugin_EmbeddedList.cpp
Line 94: Line 94:
 Running post-build commands Running post-build commands
 cp -f ../../../lib/dynamic/liborx*.dylib ../../../bin cp -f ../../../lib/dynamic/liborx*.dylib ../../../bin
-==== Building orx (debug64) ====+==== Building orx (debuguniv64) ====
 Creating obj/x64/Debug/orx Creating obj/x64/Debug/orx
 orxMain.c orxMain.c
 Linking orx Linking orx
 ld: warning: directory not found for option '-L/usr/lib64' ld: warning: directory not found for option '-L/usr/lib64'
-==== Building Bounce (debug64) ====+==== Building Bounce (debuguniv64) ====
 Creating obj/x64/Debug/Bounce Creating obj/x64/Debug/Bounce
 orxBounce.c orxBounce.c
en/tutorials/orx/mac/setting_up_a_project_on_mac.txt · Last modified: 2024/02/27 18:56 (4 weeks ago) by iarwain