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en:tutorials:cameras_and_frustums [2019/03/06 15:43 (18 months ago)]
127.0.0.1 external edit
en:tutorials:cameras_and_frustums [2020/04/08 12:22 (4 months ago)] (current)
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 Something to note is that the frustum is always in the center of the camera in the X and Y axis. Something to note is that the frustum is always in the center of the camera in the X and Y axis.
  
-{{ :​tutorials:​frustum-x-y.png |}}+{{ :​tutorials:​frustum-y-x.png |}}
  
 As per the depth, any object that appears outside the frustum boundaries, will not be visible. As per the depth, any object that appears outside the frustum boundaries, will not be visible.
  
en/tutorials/cameras_and_frustums.1551886998.txt.gz · Last modified: 2019/03/06 15:43 (18 months ago) by 127.0.0.1