You can use Codelite on Linux in order to build the Orx library. I will assume that you have covered the step at Cloning Orx from Github. If not, please do that to ensure you have Orx.
If you don't have Codelite yet, you can download from here: https://downloads.codelite.org
Use Codelite to open the Orx workspace at
Build the default config of
64-bit by selecting the
Build Workspace menu from the
Confirm the output pane of the build to ensure everything built correctly.
Now to change from the
Debug_x64 build to the
Profile_x64 build on the
Then build again:
Finally, switch to the
Release_x64 configuration and build again.
These are saved to the
Open a terminal window and cd to the above folder, or use a file manager.
You can see the
liborxd.so and the
Well done. You have compiled the Orx library which can now be used in your own game projects.
Now we are ready to make a game project of our own.