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en:orx:config:settings_structure:orxshader

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en:orx:config:settings_structure:orxshader [2018/01/20 01:23 (2 years ago)]
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en:orx:config:settings_structure:orxshader [2018/02/14 08:46 (2 years ago)] (current)
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   * ''​UseCustomParam'':​ Defines if parameters can have their value overridden at runtime (ie. interactive). Its default value is ''​false''​ which means only the default values will be used.   * ''​UseCustomParam'':​ Defines if parameters can have their value overridden at runtime (ie. interactive). Its default value is ''​false''​ which means only the default values will be used.
  
-Here's a simple example of a non-interactive shader as seen in the [[tutorials:​spawner|spawner/​shader tutorial]].+Here's a simple example of a non-interactive shader as seen in the [[en:tutorials:​spawner|spawner/​shader tutorial]].
  
 <code ini>​[Decompose] <code ini>​[Decompose]
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 offset ​   = (-0.05, -0.05, 0.0) ~ (0.05, 0.05, 0.0); <= Let's take some random offset</​code>​ offset ​   = (-0.05, -0.05, 0.0) ~ (0.05, 0.05, 0.0); <= Let's take some random offset</​code>​
  
-Please see the [[tutorials:​spawner|spawner/​shader tutorial]] for more information.+Please see the [[en:tutorials:​spawner|spawner/​shader tutorial]] for more information.
  
 === Overriding Parameters at Runtime with UseCustomParam === === Overriding Parameters at Runtime with UseCustomParam ===
en/orx/config/settings_structure/orxshader.txt · Last modified: 2018/02/14 08:46 (2 years ago) (external edit)