====== Add a Timeline Track to an Object using Code ====== ===== Code ===== orxOBJECT *dummy = orxObject_CreateFromConfig("BringUpGameOverTimelineObject"); orxObject_AddTimeLineTrack(dummy, "BringUpGameOverTimeline"); orxObject_EnableTimeLine(dummy, orxTRUE); ===== Config ===== [BringUpGameOverTimelineObject] [BringUpGameOverTimeline] 2.0 = "ShowGameOver" Code example by gemberkoekje